interactive_tour
  Home arrow Stethoscope Systems NEW arrow Software User Manual
Tuesday, 06 January 2009
 
Stethoscope Software User Manual
Article Index
Stethoscope Software User Manual
Page 2
Page 3
Page 4
Page 5

Other







Preferences

Audio I/O

  • Playback Device - Use this control to select the device that will be used for playback / audio output. This is usually only applicable if your computer has more than one sound card.
  • Recording Device - Select the devce that will be used for recording / audio input. Note that many devices have multiple sources such as Microphone and Line in - to select the input source you will need to use the Mixer Toolbar.
    For finer control over audio I/O, open your system's Sound control panel or the control panel software that came with your sound card.
  • Recording Channels - Use this to select the number of channels to record simultaneously. Select 1 for mono and 2 for stereo. Audacity will support recording more simultaneous channels, but note that most sound cards only support stereo, and even if your sound card supports more than 2 inputs, you need a fast computer and a large, fast hard disk to record many channels for a long time.
    Mono recording is not the same on all computers or sound cards. Sometimes recording mono only records the left channel, and sometimes it mixes the left and right channels.
  • Play other tracks while recording new one - When this box is checked, Audacity will play existing tracks when you press record - otherwise it simply records the new track without letting you hear what you've already recorded. You can use this option to record harmonies with yourself or add a voiceover.
    You may notice that when you play the two tracks you recorded together, they aren't synchronized. This is unavoidable to a certain extent, although Audacity tries to minimize it. To fix it, you will need to grab the Time Shift tool and slide one of the tracks around until it sounds right.
  • Hardware Playthrough (Mac Only) - plays the audio you are recording straight back out to your headphones or speakers so you can hear it. This option is done in harware, so it is fast and doesn't consume resources. However, it is only possibly if input and output are on the same sound device.
    PC users can do the same thing in their volume control settings, turning up the relevant audio input.
  • Software Playthrough - Does the same thing as hardware playthrough, but in software. This means that the audio you hear may be slightly delayed relative to the input, and activating this option will use some more system resources. However, it works on all systems, even if you are recording from one device and playing back through another.


Quality

  • Default Sample Rate - This controls the sample rate of new projects. To change the sample rate of an existing project, use the control in the lower-left corner of the main project window.
  • Default Sample Format - This controls the default format used to store audio samples. 16-bit takes up the least space and is equivalent to audio CD quality. 32-bit float takes up twice as much space but is much more flexible.
    If you have a fast computer and enough disk space, you should always use 32-bit float samples while editing, and then export your final mix as a 16-bit WAV file (the default).
  • Real-time sample rate converter - Audacity has more than one sample rate converter that's used when you have a track that's not the same sample rate as the project. This option lets you set the converter used during real-time playback, which can be different than the one you use during Export or mixing.
  • High-quality sample rate converter - Audacity has more than one sample rate converter that's used when you have a track that's not the same sample rate as the project. This option lets you set the converter used during Export and mixing, which can be different than the one you use for real-time playback.
  • Real-time dither - Dithering is used when converting high-quality samples with a lot of dynamic range, to CD-quality samples, with less dynamic range. A small amount of dithering can make the audio sound a little bit better, but it can also slow down processing a little bit. This option lets you set the dithering used for real-time playback.
  • High-quality dither - Dithering is used when converting high-quality samples with a lot of dynamic range, to CD-quality samples, with less dynamic range. A small amount of dithering can make the audio sound a little bit better, but it can also slow down processing a little bit. This option lets you set the dithering used during Export and mixing.


File Formats

  • When importing uncompressed audio files into Audacity
    • Make a copy of the file before editing (safer) - Selecting this means that Audacity will take longer to import files, but it will always have its own copy of any audio you are using in a project. You can move, change, or throw away your files immediately after you open or import them into Audacity.
    • Read directly from the original file (faster) - Selecting this means that Audacity depends on your original audio files being there, and only stores changes you make to these files. If you move, change, or throw away one of the files you imported into Audacity, your project may become unusable. However, because Audacity doesn't need to make copies of everything first, it can import files in much less time.
    • Uncompressed Export Format - This lets you select the format that Audacity will use when you export uncompressed files. 11 common options are displayed in the list, but you can also select "Other" and choose a nonstandard file format for Audacity to export.
    • Ogg Export Setup - Use this control to set the quality of Ogg Vorbis exporting. Ogg Vorbis is a compressed audio format similar to MP3, but free of patents and licensing fees. A normal quality Ogg Vorbis file is encoded with a quality setting of "5". Note that unlike MP3 encoding, Ogg Vorbis does not let you set a bitrate, because some audio clips are easier to compress than others. Increasing the quality will always increase the file size, however.
    •  Export Setup - Use these controls to locate your MP3 encoder and set the quality of MP3 encoding. Higher quality files take up more space, so you will need to find the level of quality you feel is the best compromise. For more information, see Exporting MP3 Files.Spectrograms


    You can view any audio track as a Spectrogram instead of a Waveform by selecting one of the Spectral views from the Track Pop-Down Menu. This dialog lets you adjust some of the settings for these spectrograms.

    • FFT Size - The size of the Fast Fourier Transform (FFT) affects how much vertical (frequency) detail you see. Larger FFT sizes give you more bass resolution and less temporal (timing) resolution, and they are slower.
    • Grayscale - Select this for gray spectrograms instead of colored ones.
    • Maximum Frequency - Set this value anywhere from a couple of hundred hertz to half the sample rate (i.e. 22050 Hz if the sample rate is 44100 Hz). For some applications, such as speech recognition or pitch extraction, very high frequencies are not important (visually), so this allows you to hide these and only focus on the ones you care about.


    Directories

    Use this panel to set the location of Audacity's temporary directory (folder). Audacity uses this directory whenever you work on a project that you haven't saved as an Audacity Project (AUP file) yet. You have to restart Audacity (close and open it again) for changes to the temporary directory to take effect.

    Interface

    • Autoscroll while playing - Scrolls the window for you while playing, so that the playback cursor is always in the window. This can hurt playback performance on slower computers.
    • Always allow pausing - Normally the Pause button is only enabled while you are playing or recording. Checking this box allows you to set the pause button anytime, which allows you to press Record and not have the recording start until you unpause it. Sometimes starting a paused recording can be faster than starting to record in the first place.
    • Update spectrogram while playing - Because spectrograms are slower to draw, normally they are not drawn during playback, but this option lets you draw the spectrograms anyway.
    • Enable Edit Toolbar - Sets whether or not you want to display the Edit Toolbar, which has some common shortcuts for editing commands.
    • Enable Mixer Toolbar - Sets whether or not you want to display the Mixer Toolbar, which lets you set the volume levels and input source.
    • Enable Meter Toolbar - Sets whether or not you want to display the Meter Toolbar for setting audio recording and playback levels.
    • Quit Audacity upon closing last window - By default on Windows and X-Windows (but not Mac OS), Audacity quits when you close the last project window. If you uncheck this box, Audacity will open a new blank document instead of quitting. To quit Audacity in this case, you must specifically select Exit (or Quit) from the File menu.
    • Enable dragging of left and right selection edges - Normally, when you move the mouse over the left and right edge of a selection, the cursor changes to a left or right pointer, and you can adjust that edge of the selection independently. If you don't like this feature, uncheck this box, and then clicking will always create a new selection (unless you hold down Shift to extend an existing selection).
    • Language - sets the language used by Audacity. Language files are named "audacity.mo" and are found in the "Languages" folder on Windows and Mac OS X, or in /usr/share/locale or /usr/local/share/locale on most Unix systems. Audacity will detect new languages the next time you start it.


    Keyboard

    This panel lets you change keyboard shortcuts. All of the commands that appear in Audacity menus appear on the left, along with a few other buttons that can get keyboard shortcuts. To change a command, first click on the command you want to change. Then type the new keyboard shortcut on your keyboard. Verify that the correct shortcut appears in the box below. If it's what you want, press the Set button. Or to get rid of a keyboard shortcut, press Clear.
    To reset to Audacity's defaults, press the Defaults button. This will get rid of any changes you have made.
    If you have customized your keyboard layout and want to share it with someone else, you can press Save... and save your complete keyboard layout as an XML file that you can share. To load an existing layout, press the Load... button and locate the XML file.

    Mouse

    This panel doesn't let you change anything, but it lets you view all of the commands and actions that you can do using the mouse, many by holding down extra modifier keys.

  • Sound File Formats

    Audacity Project format (AUP)

    Audacity projects are stored in an AUP file, which is a format that has been highly optimized for Audacity so that it can open and save projects quickly. In order to achieve this speed, Audacity breaks larger audio files into several smaller pieces and stores these pieces in a directory with a similar name as the project. For example, if you name a project "chanson", then Audacity will create a project file called chanson.aup to store the general information about your project, and it will store your audio in several files inside a directory called chanson_data. While the Audacity Project format is based on XML and is meant to be open, it is not currently compatible with any other audio programs, so when you are finished working on a project and you want to be able to edit the audio in another program, select Export from the File Menu.

    WAV (Windows Wave format)

    This is the default uncompressed audio format on Windows, and is supported on almost all computer systems. Audacity can read and write this format. People working with multichannel audio at very high quality settings, or with very long recordings, should note that the maximum size of a wav file is 2GB.

    AIFF (Audio Interchange File Format)

    This is the default uncompressed audio format on the Macintosh, and it is supported by most computer systems, but it is not quite as common as the WAV format. Audacity can read and write this format.

    Sun Au / NeXT

    This is the default audio format on Sun and NeXT computers, and usually u-law compressed, so it is not a very high quality format. U-law compression is a very simple, fast but low quality way to reduce the size of the audio by about 50%. This format was one of the first audio formats supported by Web browsers, and it is still often used for short sound effects where quality is not as important.
    Audacity exports both 8-bit u-law files, and 16-bit uncompressed files, which are the same quality as wav or aiff files.

    MP3 (MPEG I, Layer 3)

    This is a compressed audio format that is a very popular way to store music. It can compress audio by a factor of 10:1 with very little degradation in quality. Audacity can both import and export this format. For more information on how to export MP3 files from within Audacity, see Exporting MP3 Files.

    Ogg Vorbis

    This compressed audio format was designed to be a free alternative to MP3. Ogg Vorbis files are not as common, but they are about the same size as MP3 with better quality to rival AAC or WMA. Audacity can import and export this format.

  • MP3 Exporting

    Audacity cannot encode MP3 files by itself, because the MP3 encoding algorithm is patented and cannot legally be used in free programs. However, Audacity has been programmed to recognize other existing MP3 encoders that you can download separately. All you have to do is obtain the appropriate MP3 encoder for your computer and then show Audacity where it is located.

    If you use... You need to...
    Windows Download LAME and look for the file called lame_enc.dll
    Linux/Unix Download LAME and compile it as a shared object, then look for the file called libmp3lame.so
    Macintosh Download LAMELib (see our website for more info).

    For links to these MP3 encoders, go to the Audacity web page (http://audacity.sourceforge.net/) and go to the page for your operating system.

    The first time you try to export an MP3 file, Audacity will ask you to locate your MP3 encoder. Locate the file indicated above. From then on, Audacity will not need to ask you again and you will be able to export MP3 files easily.


    General Public License

    Note: Audacity is distributed under the terms of the GNU General Public License (GPL) - the full text of the license is below. All of the source code to Audacity is available from http://audacity.sourceforge.net. However, some of the libraries that Audacity is based on are distributed under the terms of different (but GPL-compatible) licenses.

    Version 2, June 1991

    59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
    Everyone is permitted to copy and distribute verbatim copies
    of this license document, but changing it is not allowed.

    Preamble

    The licenses for most software are designed to take away your freedom to share and change it. By contrast, the GNU General Public License is intended to guarantee your freedom to share and change free software--to make sure the software is free for all its users. This General Public License applies to most of the Free Software Foundation's software and to any other program whose authors commit to using it. (Some other Free Software Foundation software is covered by the GNU Library General Public License instead.) You can apply it to your programs, too.

    When we speak of free software, we are referring to freedom, not price. Our General Public Licenses are designed to make sure that you have the freedom to distribute copies of free software (and charge for this service if you wish), that you receive source code or can get it if you want it, that you can change the software or use pieces of it in new free programs; and that you know you can do these things.

    To protect your rights, we need to make restrictions that forbid anyone to deny you these rights or to ask you to surrender the rights. These restrictions translate to certain responsibilities for you if you distribute copies of the software, or if you modify it.

    For example, if you distribute copies of such a program, whether gratis or for a fee, you must give the recipients all the rights that you have. You must make sure that they, too, receive or can get the source code. And you must show them these terms so they know their rights.

    We protect your rights with two steps: (1) copyright the software, and (2) offer you this license which gives you legal permission to copy, distribute and/or modify the software.

    Also, for each author's protection and ours, we want to make certain that everyone understands that there is no warranty for this free software. If the software is modified by someone else and passed on, we want its recipients to know that what they have is not the original, so that any problems introduced by others will not reflect on the original authors' reputations.

    Finally, any free program is threatened constantly by software patents. We wish to avoid the danger that redistributors of a free program will individually obtain patent licenses, in effect making the program proprietary. To prevent this, we have made it clear that any patent must be licensed for everyone's free use or not licensed at all.

    The precise terms and conditions for copying, distribution and modification follow.

    TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION

    0. This License applies to any program or other work which contains a notice placed by the copyright holder saying it may be distributed under the terms of this General Public License. The "Program", below, refers to any such program or work, and a "work based on the Program" means either the Program or any derivative work under copyright law: that is to say, a work containing the Program or a portion of it, either verbatim or with modifications and/or translated into another language. (Hereinafter, translation is included without limitation in the term "modification".) Each licensee is addressed as "you".

    Activities other than copying, distribution and modification are not covered by this License; they are outside its scope. The act of running the Program is not restricted, and the output from the Program is covered only if its contents constitute a work based on the Program (independent of having been made by running the Program). Whether that is true depends on what the Program does.

    1. You may copy and distribute verbatim copies of the Program's source code as you receive it, in any medium, provided that you conspicuously and appropriately publish on each copy an appropriate copyright notice and disclaimer of warranty; keep intact all the notices that refer to this License and to the absence of any warranty; and give any other recipients of the Program a copy of this License along with the Program.

    You may charge a fee for the physical act of transferring a copy, and you may at your option offer warranty protection in exchange for a fee.

    2. You may modify your copy or copies of the Program or any portion of it, thus forming a work based on the Program, and copy and distribute such modifications or work under the terms of Section 1 above, provided that you also meet all of these conditions:

    • a) You must cause the modified files to carry prominent notices stating that you changed the files and the date of any change.
    • b) You must cause any work that you distribute or publish, that in whole or in part contains or is derived from the Program or any part thereof, to be licensed as a whole at no charge to all third parties under the terms of this License.
    • c) If the modified program normally reads commands interactively when run, you must cause it, when started running for such interactive use in the most ordinary way, to print or display an announcement including an appropriate copyright notice and a notice that there is no warranty (or else, saying that you provide a warranty) and that users may redistribute the program under these conditions, and telling the user how to view a copy of this License. (Exception: if the Program itself is interactive but does not normally print such an announcement, your work based on the Program is not required to print an announcement.)

    These requirements apply to the modified work as a whole. If identifiable sections of that work are not derived from the Program, and can be reasonably considered independent and separate works in themselves, then this License, and its terms, do not apply to those sections when you distribute them as separate works. But when you distribute the same sections as part of a whole which is a work based on the Program, the distribution of the whole must be on the terms of this License, whose permissions for other licensees extend to the entire whole, and thus to each and every part regardless of who wrote it.

    Thus, it is not the intent of this section to claim rights or contest your rights to work written entirely by you; rather, the intent is to exercise the right to control the distribution of derivative or collective works based on the Program.

    In addition, mere aggregation of another work not based on the Program with the Program (or with a work based on the Program) on a volume of a storage or distribution medium does not bring the other work under the scope of this License.

    3. You may copy and distribute the Program (or a work based on it, under Section 2) in object code or executable form under the terms of Sections 1 and 2 above provided that you also do one of the following:

    • a) Accompany it with the complete corresponding machine-readable source code, which must be distributed under the terms of Sections 1 and 2 above on a medium customarily used for software interchange; or,
    • b) Accompany it with a written offer, valid for at least three years, to give any third party, for a charge no more than your cost of physically performing source distribution, a complete machine-readable copy of the corresponding source code, to be distributed under the terms of Sections 1 and 2 above on a medium customarily used for software interchange; or,
    • c) Accompany it with the information you received as to the offer to distribute corresponding source code. (This alternative is allowed only for noncommercial distribution and only if you received the program in object code or executable form with such an offer, in accord with Subsection b above.)

    The source code for a work means the preferred form of the work for making modifications to it. For an executable work, complete source code means all the source code for all modules it contains, plus any associated interface definition files, plus the scripts used to control compilation and installation of the executable. However, as a special exception, the source code distributed need not include anything that is normally distributed (in either source or binary form) with the major components (compiler, kernel, and so on) of the operating system on which the executable runs, unless that component itself accompanies the executable.

    If distribution of executable or object code is made by offering access to copy from a designated place, then offering equivalent access to copy the source code from the same place counts as distribution of the source code, even though third parties are not compelled to copy the source along with the object code.

    4. You may not copy, modify, sublicense, or distribute the Program except as expressly provided under this License. Any attempt otherwise to copy, modify, sublicense or distribute the Program is void, and will automatically terminate your rights under this License. However, parties who have received copies, or rights, from you under this License will not have their licenses terminated so long as such parties remain in full compliance.

    5. You are not required to accept this License, since you have not signed it. However, nothing else grants you permission to modify or distribute the Program or its derivative works. These actions are prohibited by law if you do not accept this License. Therefore, by modifying or distributing the Program (or any work based on the Program), you indicate your acceptance of this License to do so, and all its terms and conditions for copying, distributing or modifying the Program or works based on it.

    6. Each time you redistribute the Program (or any work based on the Program), the recipient automatically receives a license from the original licensor to copy, distribute or modify the Program subject to these terms and conditions. You may not impose any further restrictions on the recipients' exercise of the rights granted herein. You are not responsible for enforcing compliance by third parties to this License.

    7. If, as a consequence of a court judgment or allegation of patent infringement or for any other reason (not limited to patent issues), conditions are imposed on you (whether by court order, agreement or otherwise) that contradict the conditions of this License, they do not excuse you from the conditions of this License. If you cannot distribute so as to satisfy simultaneously your obligations under this License and any other pertinent obligations, then as a consequence you may not distribute the Program at all. For example, if a patent license would not permit royalty-free redistribution of the Program by all those who receive copies directly or indirectly through you, then the only way you could satisfy both it and this License would be to refrain entirely from distribution of the Program.

    If any portion of this section is held invalid or unenforceable under any particular circumstance, the balance of the section is intended to apply and the section as a whole is intended to apply in other circumstances.

    It is not the purpose of this section to induce you to infringe any patents or other property right claims or to contest validity of any such claims; this section has the sole purpose of protecting the integrity of the free software distribution system, which is implemented by public license practices. Many people have made generous contributions to the wide range of software distributed through that system in reliance on consistent application of that system; it is up to the author/donor to decide if he or she is willing to distribute software through any other system and a licensee cannot impose that choice.

    This section is intended to make thoroughly clear what is believed to be a consequence of the rest of this License.

    8. If the distribution and/or use of the Program is restricted in certain countries either by patents or by copyrighted interfaces, the original copyright holder who places the Program under this License may add an explicit geographical distribution limitation excluding those countries, so that distribution is permitted only in or among countries not thus excluded. In such case, this License incorporates the limitation as if written in the body of this License.

    9. The Free Software Foundation may publish revised and/or new versions of the General Public License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns.

    Each version is given a distinguishing version number. If the Program specifies a version number of this License which applies to it and "any later version", you have the option of following the terms and conditions either of that version or of any later version published by the Free Software Foundation. If the Program does not specify a version number of this License, you may choose any version ever published by the Free Software Foundation.

    10. If you wish to incorporate parts of the Program into other free programs whose distribution conditions are different, write to the author to ask for permission. For software which is copyrighted by the Free Software Foundation, write to the Free Software Foundation; we sometimes make exceptions for this. Our decision will be guided by the two goals of preserving the free status of all derivatives of our free software and of promoting the sharing and reuse of software generally.

    NO WARRANTY

    11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.

    12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.



 
Next >